XR technology is developing rapidly. Today, millions of people use AR and VR as they go about their daily lives. While many of the popular use cases of AR and VR are still in the realm of gaming and entertainment, other industries are finding practical use cases unique to their sectors.
Developments in augmented reality extend from innovative hardware to enhanced experiences through advanced technologies and accessible systems. In October, tech giants NVIDIA and Autodesk announced the official launch of NVIDIA CloudXR and Autodesk VRED on Amazon Web Services (AWS), a cloud computing platform for users to run their choice of applications and software.
The joint NVIDIA-Autodesk release is available as a “Quick Start” deployment system on AWS. Virtually every user has access to Autodesk VRED with the powerful NVIDIA CloudXR infrastructure. Embracing a collaborative environment to engineer and design high-fidelity immersive XR experiences on the cloud accelerates the design workflows of industry professionals. Furthermore, it advocates accessible augmented reality environments, accelerating the adaptability of XR technologies.
Strengthening the future of accessible XR technologies
The world’s first virtual reality (VR) machine was built in 1956 (and patented in 1961) – the Sensorama was a film booth that integrated 3D, audio and video with a vibrating seat for an immersive viewing experience.
Inspired by Sensorama came the development of the world’s first VR headset in 1961. The Headsight headset was built for military operations, complete with motion tracking technology. By 1968, the world saw the creation of the first augmented reality headset. Invented by Ivan Sutherland, a Harvard professor, the Sword of Damocles set the blueprint for generating today’s immersive AR experiences.
See also: Big Tech drives interoperability with the Metaverse Standards Forum
The long and exciting evolution of the XR has yet to reach its turning point: accessible for mainstream use. The general public still has first experience of using augmented reality technologies.
The World Economic Forum says that user experience is pivotal to the mainstream success of many technologies, including XR and the Metaverse. For now, the target demographic is heavily engaged in 2D platforms, sharing and communicating content in 2D format. Web3 developers have yet to develop a solution for users to communicate their immersive experiences with each other.
The Meaning of Collaboration for Global Immersive XR Experiences
The joint decision of NVIDIA and Autodesk to launch their technologies as a “quick start” option on AWS is a step forward in closing the gap between augmented reality technologies and mainstream use. Users can now run NVIDIA CloudXR and Autodesk VRED to create high-quality and immersive XR experiences, anytime and anywhere.
Autodesk VRED is a 3D visualization solution trusted by professionals in the architecture, engineering and construction (AEC) industries. VRED users design dynamic presentations in interactive environments with real-time 3D assets.
NVIDIA CloudXR is based on NVIDIA RTX technology, providing seamless streaming of augmented reality experiences across different networks – on the cloud, from data centers or mobile data networks.
Anyone can easily access these technologies through AWS Quick Start. VRED users can maximize design and streaming immersive XR experiences with the support of NVIDIA CloudXR with dedicated NVIDIA RTX graphics cards and virtual workstation platforms.
Transformative partnerships to scale XR across industries
The collaboration between Autodesk and NVIDIA did not come out of the blue. In fact, NVIDIA has sealed partnership deals with several tech and automotive companies to scale augmented reality in industrial action.
For example, NVIDIA has partnered with car manufacturer BMW to showcase a digital twin of the brand’s car assembly system. This summer, both NVIDIA and Autodesk partnered with Lenovo and Varjo to bring Porsche Mission R with AR and MR demo to life.
See also: NVIDIA CloudXR Brings Porsche Mission R to Life With Augmented and Mixed Reality Demo
German-based infrastructure company Siemens has partnered with NVIDIA to leverage augmented reality technologies and the Metaverse for the production and manufacturing industry. NVIDIA Omniverse enables digital twin design and simulation of workflows in factories.
Autodesk also partnered with game developer Epic Games to streamline workflows and tools for AEC designers. In fact, XR headsets maker Varjo has worked with Autodesk VRED for AR/VR headset support and remote collaboration through its Reality Cloud platform.
The recent Autodesk University event welcomed industry professionals to explore more of the CloudXR Quick Start option. Featured courses were led by David Randle, the Global Head of GTM for Spatial Computing at AWS.